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From the Back Cover
Learn Autodesk Maya Quickly and Easily
This Autodesk Official Training Guide teaches you the fundamentals of Autodesk Maya. Through step-by-step tutorials, full-color illustrations, and fun, hands-on exercises, this practical book gets you up to speed on modeling, texturing, animating, lighting, and other core Maya topics. Whether you're a beginning animator or just updating your skills on the latest version of the software, this task-based book provides the solid grounding you need.
Learn these Autodesk Maya essentials—and more:
The Maya 2013 interface, menus, and tools
Simple animation—set keyframes, adjust tangents, and more
Modeling with polygons—bodies, faces, and cleanup before rigging
Adding character with blend shapes and surfaces
Building bone structure, adding joints, and weighting joints
Rigging, animating, and lighting basics
How to render and composite a shot
The hows and whys of certain techniques and decisions
Explore vertex weighting to create smooth joint bends
Learn step-by-step how to animate your character
This striking Essentials book features:
Chapter-opening learning objectives
Step-by-step tutorials
Four-color screenshots and illustrations
Essentials and Beyond—summaries and additional suggested exercises
Downloadable exercise files
About the Author
Paul Naas is a professional animator and educator. He runs the Multimedia and Computer Graphics Program at Cañada College in Redwood City, California, and has done animation work for companies such as Disney, Cisco, bZillions/C2 Gaming, and the Children's Discovery Museum. He is also a professional cartoon artist. He has a Master of Fine Arts in animation from the Academy of Art University, San Francisco.
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